#include #include #include #include #include #include #include #include #ifndef _LOR_H #define _LOR_H #define FULL 100 #define OFF 0 #define RIGHT 1 #define LEFT 2 #define BUFFER_SIZE 8192 #define SLEEP_BETWEEN 1000 #define SLEEP_OVERFLOW SLEEP_BETWEEN*10 void setIntensity(u_char box, u_char circuit, u_char intensity); void fadeLOR(u_char box, u_char circuit, u_char s_intensity, u_char f_intensity, double duration); void initLOR(int send_signals); #define convertIntensity(i) ( (i) <= 0 ? 240 : ( (i) >= 100 ? 1 : 228 - 2*(i) ) ) #endif